THE BIG BATTLE UPDATE

Just changing around code doesn't always make for the best screenshots, but it DOES make for a better game! (at least in this case, I hope it does... lmao)

So, I started the battle system from scratch again! For comparison, the old system was almost 3000 lines of code long and didn't have anything wild or wacky in there....

The new system is, at this point, about 250 lines long (with double lines in between functions) and is more expandable and works better!! The difference is that instead of controlling every aspect of the battle, it just kinda controls the general flow of battle and dishes the actual actions out to individuals objects within the battle to process themselves.

It's a lot of work for very few visual improvements, but in the end I'm definitely going to be glad I did the work!

And YES, I have added just a few things:

SO, it's still gonna take a lot of work to rebuild the battle system, but it's coming along pretty well! I hope to have it back to where it was before in maybe a week or two!

Once again, thank you all so much for your support! Let's go! Woowoo!!