It's once again time.... FOR VIDEO GAMES.
BIKING
I started biking to work about twice a week. I sit down at work and I sit down at home to work on projects, so getting a lil exericise in-between has been kinda nice. Luckily, Philadelphia is really nice for biking and the city has installed lots of new bike lanes in the last few years. 95% of my ride is along protected lanes, too! I... do sweat a lot while I'm biking, though haha.
I also bought a fancy pants bike pump that... well... I guess its just a normal bike pump, but it feels like it's made of decent material, lmao.
On the downside, apparently the company I bought my bike from is semi-out-of-business... I have a bike with battery pedal-assist and it looks like replacement batteries might not be available for purchase anymore... kinda lame.
NEW VTUBER MODEL???
I dunno WHAT came over me this week, but I got the urge to start streaming again... which in turn made me want a new vtuber model. I'm perfectly happy with the one I have now, but sometimes u just gotta do a lil upgrade, right?
I'm trying out a few new tricks I've learned since drawing and rigging my first model like.... five years ago? Oogh, I don't wanna think about how long it's been....
I also updated my Backloggd account with new games I've beaten and a list of games I would like to stream after I make my new model. You can look at my backloggd and make fun of it HERE.
NEGATIVE REVERIE
I'm STILL at those tilemaps! I can tell this is going to be like... half of the development time, isn't it?
Well, I completed the back area of Gisele's apartment complex and started working on the streets of Ergasia, where most of the second chapter takes place. The more I get into it... the more I have to go back and add more tiles, though. It feels like a never ending process... but, such is gamedev, I suppose!
I also started working on some lil things like working parking gates and minor things like that. I made some adjustments to the way doors and warps work, too.
Aside from working on the maps, I did do some minor things like adjust some item graphics, change the center-point for on-screen characters, change some of the properties of "Locker Tickets", etc, etc,.
Speaking of Locker Tickets, that's a whole system I haven't really started working on the code for yet... but I'm excited to eventually implement it in the game. I don't have too much to say about it at the moment, but look forward to it. :)
SO WHAT'S NEXT?
Today, I'm gonna scrap and rework the way the parking gate works (I dunno why I did it the way I did.... there is a much better way to implement it...) and then obviously, continue working on the maps themselves.
I'm also gonna continue hacking away at that new vtuber model. Hopefully, I can have it ready for streaming in a month or so! So, look out for that! (My twitch is https://www.twitch.tv/twirlincurtis in case you want to come say hi!)
Next week, I'll have a lot of personal stuff going on and things to do, so work on the game will probably be a lil sparse between 8/3 and 8/9. Don't expect too many earth shattering updates during that time, gomen!
Thank you for continuing to support me here and I hope you have a good week! It's almost time for me to go to work so... I guess I better wrap this up and get some shoes on. See you next week!