Anotha week anotha couple of areas and some coding!
First, let’s get to the non-game dev stuff:
NON-GAME DEV STUFF
I played a show on Saturday.
It was supposed to be outside, but it rained, so we had to play inside instead. u___u
OKAY, now that THAT’s outta the way….
NEGATIVE REVERIE

So, I started working on the backgrounds for the 13th chapter of the game: The UnderRoad. It’s going well… I have completed 8 screens and have 9 left to go. I think the toughest screens, graphically, are behind me as well.


Also, I made a big alien eye.

Making a big eye got me into thinking about writing the dialogue surrounding it, so I also spent a decent amount of time this week writing and rewriting some dialogue.
I was looking at my BIG MAP OF LOCATIONS and noticed that I had set up a tight set of puzzles for a later chapter and that I hardly remembered what I wanted to happen in those areas and puzzles… So, I made myself a walkthrough of all the objectives and steps you’ll need to perform to get through it.

HMM!
Ya know, I feel like I don’t have a lot to say, this week! I’ve been locked in and just grinding away on Negative Reverie. I think it’s one of those things where we all experience ups and downs and I’m in the middle of a big upswing, so I gotta really capitalize on it, ya know? Gotta ride the wave.
So, where we at now?

So, let’s see…
I completed about 15% of the locations in almost exactly 3 months… I don’t know if that’s good or not. I guess in the worst case scenario, I’ll be done with all the locations in uh…. man, like 8 months, huh…. it’s a lot of work….
Actually…. I haven’t plotted out the location order for TWO of the chapters of the game… so… more than 8 months, really….
Oh well, nothing to do but keep on keeping on! Gotta REMAIN LOCKED IN! GOTTA WORK ON DA GAME!!! WAHOO! HERE WE GO!
OK, that’s it for this week. Sorry for kind of a boring devlog, but that’s how it is sometimes. Y’all take it easy! See you next week!

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